Total thrust, total range based on the above without taking Weight Penalty into consideration.Average Oxidizer efficiency, Liquid Oxygen has 133% and Oxylite 100% efficiency, the better the efficiency, the less fuel is needed to achieve the same distance.Main Engine efficiency, different fuels pack more punch than others.Total oxidizable fuel, Petroleum, Liquid Hydrogen and Iron need Liquid Oxygen or Oxylite to burn.The Rocket should not only have an Engine and a Command Capsule (to be even listed) but also a Fuel Tank.Cargo Bays must be completely empty before launch.Atmo Suit was delivered to the Command Capsule.Astronaut was assigned and boarded the Command Capsule over a Gantry.Shows completed Rockets which can be renamed and clicked at to select a rocket as well as their Status.Reach is also displayed on the center part when a rocket is selected. The left part lists complete Rockets and all their details. This makes Gas Giants very attractive for Rare Materials because they are the only Solid material there.Ĭritters and seeds do not use the weight system, and instead provide a fixed amount for a type per Biological Cargo Bay. For example, if Water was at 19% and the only liquid present, one Liquid Cargo Tank would bring back 1000 kg (1000*(19/19). In the case a material is the sole suitable material on a Destination: 1000 kg per Cargo Bay will be returned. For example, if an Organic Mass has only Algae and Slime as Solid and both are listed at flat 25%: 500 kg of each material will be returned per Solid Cargo Bay. You will bring back (% of material / total % of type) * Cargo Bays * 1000 kilograms. World Composition of each Destination is shown in % which will be used to calculate how much of each material will be brought back. Those materials appear in much less quantity. All but Volcanic Planets have at least one ? and there is basically a 50% chance to have another. Research targets mark those which reveal ? materials which will either be Niobium, Fullerene, Isoresin, Abyssalite or nothing. Each done by one Research Module and yields 50 Data Bank the first time. Research is done from the top to the bottom of the list. The right part shows details and possible actions for the selected Destination.Īnalysis must be done with a Telescope first to unlock a Destination for Missions. Rocket missions can be effectively shortened further via the Mission Control Station, which gives rockets a temporary (but repeatable) 20% speed boost for 1 cycle at a time. This does not prevent further Destination spawns, it is merely an empty space.Įach 10,000 km takes an additional 3 cycles to travel to and back from (2.7 cycles if the pilot has the Rocket Navigation skill). Sometimes there are no destinations in a 10,000 km distance "band", starting at 60,000 km. The list of destinations and their distance tier is determined by the worldgen seed (aka asteroid coordinates), however their position within that tier is randomized each time the world is created (this variance is purely cosmetic). Some destinations are guaranteed while others are randomly generated. What Destination can be found depends on the distance. To research Destinations which are further away, one Destination a tier below it must be analyzed. There are 10 possible positions in a tier for a Destination to be located, and at most 4 Destinations can be found on the same tier. ![]() The center part shows Destinations which are found every 10,000 kilometers away from the starting asteroid with possibly several being the same distance away. For the Spaced Out DLC the Starmap and the Rocketry program has been entirely reworked.
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